Likeness of Benicio De lToroModeling and Texturing Helmet -concept by Robert Simons
wip likeness with mud board
render z brush
Beard Fiber mesh
I am developing this project to improve my skills in 3d modeling of Hard surfaces
to understand better the complete process of Look development , such as UV's organization, texturing with Mari and how set the UDIM shaders with 3D Max and Vray.