Break down

Fabricio rezende 05 new low
Fabricio rezende 05 new low03
Fabricio rezende 01
Work in progress
Fabricio rezende 03
Fabricio rezende 05
Fabricio rezende renders capa
Fabricio rezende creature
Fabricio rezende artstation beast03
work in progress
Fabricio rezende creature03
modeling work in progress
Fabricio rezende beast tex02
Fabricio rezende conmcept art
Fabricio rezende 03
Concept design
Fabricio rezende draw
step1
Fabricio rezende concept 03
step 4
Fabricio rezende concept1a
step 2(model sheet)
Fabricio rezende concept 02
step 3(model sheet)
Fabricio rezende concept08
step 5(digital Paint)
Fabricio rezende modeling
Fabricio rezende low poly
creating the horn with Splines and loft in 3dMax
Fabricio rezende uv
Open Uv
Fabricio rezende base mesh 02
Importing Base mesh withUv
Fabricio rezende zbrush document
first base mesh
Fabricio rezende zbrush document
add fibermesh
Fabricio rezende base mesh
base mesh with UV
Fabricio rezende 3 4
modeling
Fabricio rezende new creature
modeling
Fabricio rezende text
Fabricio rezende texturing
Mari Projecting XWZ displacement
Fabricio rezende artstation beast04
Projecting the displacement with 16 bit from Mari on Z Brush to export the final one with 32 bit
Fabricio rezende artstation beast
projecting details
Fabricio rezende beast tex
work in progress texturing on Mari
Fabricio rezende difuse map mari
Fabricio rezende mari
shade Mari
Fabricio rezende uv
working on the pallet of color
Fabricio rezende uv2
Fabricio rezende uv3
Fabricio rezende uv4
Fabricio rezende 21a
Fabricio rezende hair
hair and fur with Ornatrix
Fabricio rezende total ligth3a
Fabricio rezende 05 new low02
final render

concept design.3d modeling,texture, look dev ,render