Summary

My name is Fabricio Rezende and my most recent portfolio is at the link below: https: //fabrix.artstation.com/
I'm currently working as a Character artist at Electronic Arts, on the UFC team.
I had the opportunity to go through almost every pipeline process and how to submit the assets in this pipeline.
I am very interested to always learn and understand the workflow of the Company that I work for, because I am sure that this is the best way to produce as a team in a productive way.
I worked for over 5 years with 3d max making animations for architecture, in the last 5 years I worked with Max and Vray for Advertising in Brazil at the company McCan Mometum wolrdwide INC. In this company I had the opportunity to work as Generalist solving all the questions of modeling, Texture, lookdev, light, render and animation. I worked for clients like Nissan, Coca Cola and Nestle. The portfolio related to this phase of my career is just below:
Https://www.behance.net/FabricioRezende
I'm from Brazil, Sao Paulo - a multicultural city that receive infuence of art from all around the world.
I have 5 years of experience as 3D generalist for Advertising and more 5 years in teaching Cinema 4D and traditional drawing.
My resume is enclosed for your review. Given my closely experience and excellent capabilities I

would appreciate your consideration for this job.
My work experience and duties are an ideal match for this position and cover all Job Requirements.

Demo Reel

Skills

  • Concept Art
  • Digital Painting
  • Illustration
  • Look Development
  • Rendering
  • 3D Modeling
  • Character Modeling
  • Creature Modeling
  • Digital Sculpting
  • Environment Modeling
  • Texturing
  • Painting
  • Drawing
  • Software Proficiency

    3ds Max
    3ds Max
    Maya
    Maya
    Cinema 4D
    Cinema 4D
    ZBrush
    ZBrush
    Photoshop
    Photoshop
    UVLayout
    UVLayout
    Substance Painter
    Substance Painter
    Mari
    Mari
    V-Ray
    V-Ray
    After Effects
    After Effects
    Nuke
    Nuke
    Premiere
    Premiere

    Experience

    Wildling

    Filmgate
    October 2016 - November 2016 1 month | Gothemburgo, Sweden

    I worked with as a concept art and 3d modeler freelance of parts of the creature to show the model in the pose to Director while the rest of the team was working finishing the Look develop of the fur and hair in the same asset.